01
The problem
Puzzle games often rush the player with timers and pressure — and a single mistap on a crowded board can feel unfair when it isn't clear what went wrong.
Puzzle
A calm arrow puzzle — tap each arrow whose path is clear and glide it out of the maze; untangle the whole board one tap at a time.



01
Puzzle games often rush the player with timers and pressure — and a single mistap on a crowded board can feel unfair when it isn't clear what went wrong.
02
KnotGlide is a calm arrow puzzle built around one simple move: tap an arrow whose path is clear and it glides out of the maze along its own route. A blocked arrow nudges forward and shows what is in its way, so every tap teaches the next move. With 100 curated levels in 8 chapters, a daily puzzle, time challenges and an endless mode — all fully offline, no account and no purchases.
Built the core arrow-escape gameplay: tap an arrow to glide it out along its route, three hearts per level, and a hint that lights up an arrow that can escape right now.
Designed 100 curated levels across 8 chapters — Loose Threads, First Knots, Twists, Tangles, Grand Knots, Snarls, Labyrinths and Gordian Knots — with boards in many shapes (circle, hexagon, ring, diamond, leaf, hourglass), plus an endless mode after level 100.
Added a daily puzzle with streaks and monthly trophies (past days stay playable) and 12 time challenges with up to 36 stars, where a blocked tap costs 5 seconds instead of a heart.
Engineered fair touch: a tap between two arrows never guesses — both glow and the player chooses — plus an optional Tap Twice mode that previews the escape path before sending the arrow out, pinch-to-zoom on big boards, and a Perfect Glide star for clearing a level with no blocked taps.
Kept the experience calm and offline: no timer in the main levels, light and dark themes, separate reduce-motion, haptics, sound and music switches, progress that saves itself mid-level, and rewarded ads only when the player chooses (hint, extra heart, or 20 more seconds) — no ads between levels and no banners.
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